

There might not always be an object placed at the start. The Spacing tool attempts to evenly fill the space with as many objects as it can fit between the end or its offset and the start. You specify the spacing between objects and the offset from the end. 3ds Max always places an object at the end or its offset. End Offset, Specify Spacing Distributes objects toward the start of a spline or a pair of points, starting at the end or its offset.The Spacing tool attempts to evenly fill the space with the objects between the end offset and the start. When you specify more than one object, there is always an object placed at the start. End Offset, Divide Evenly Distributes the number of objects you specify between the start of a spline or a pair of points and an end offset that you specify.You also specify the spacing between objects. This distance is from the end of the spline to its start point, or from the second pair of points to the first point. The objects begin at an offset distance that you specify. End Offset Distributes the number of objects you specify along a straight line.Whether there are objects at the ends of the path depends on the length of the path and the spacing you provide.

The Spacing tool attempts to evenly fill the path with as many objects as it can fit along the length of the path using the amount of space you specify. The group of objects is centered at the middle of the path.

The group of objects is centered at the middle of the spline. Divide Evenly, Objects at Ends Distributes objects along a spline.You specify the number of objects and the spacing. A spline or a pair of points defines the path.
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This list contains a number of options for how to distribute the objects along the path, as follows: Clicking the lock icon locks the end offset value to the spacing value and maintains the count. The number of units specifying an offset from the end of the path. Clicking the lock icon locks the start offset value to the spacing value and maintains the count. The number of units specifying an offset from the start of the path. 3ds Max determines this spacing based on whether you chose Edges or Centers. Specifies the space in units between the objects.
